Elementary Cellular Automata
cax.cs.elementary.cs.Elementary
Bases: ComplexSystem[Array, Array]
Elementary Cellular Automata class.
A one-dimensional cellular automaton where each cell evolves based on its current state and the states of its two immediate neighbors according to a Wolfram rule. The system supports all 256 possible rules and can simulate classic patterns such as Rule 30, Rule 110, and Rule 184.
Source code in src/cax/cs/elementary/cs.py
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__init__(*, wolfram_code, padding='CIRCULAR')
Initialize Elementary Cellular Automaton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
wolfram_code
|
Array
|
Array of 8 binary values defining the Wolfram rule. Each element corresponds to the output for one of the 8 possible three-cell neighborhood configurations (111, 110, 101, 100, 011, 010, 001, 000). |
required |
padding
|
Literal['CIRCULAR', 'ZERO']
|
Boundary condition mode. "CIRCULAR" for periodic boundaries, "ZERO" for a border of permanently dead cells. |
'CIRCULAR'
|
Source code in src/cax/cs/elementary/cs.py
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wolfram_code_from_rule_number(rule_number)
classmethod
Create Wolfram code array from a rule number.
Converts a Wolfram rule number (0-255) to its binary representation as an array of 8 floats. For example, rule 30 becomes [0, 0, 0, 1, 1, 1, 1, 0].
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
rule_number
|
int
|
Integer between 0 and 255 representing the Wolfram rule. |
required |
Returns:
| Type | Description |
|---|---|
Array
|
Array of shape (8,) containing binary values (0.0 or 1.0) representing the rule's lookup table. |
Source code in src/cax/cs/elementary/cs.py
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render(state)
Render state to RGB image.
Converts the one-dimensional cellular automaton state to an RGB visualization by replicating the single-channel state values across all three color channels, resulting in a grayscale image.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
state
|
Array
|
Array with shape (num_steps, width, 1) representing the cellular automaton state, where each cell contains a value in [0, 1]. |
required |
Returns:
| Type | Description |
|---|---|
Array
|
RGB image with dtype uint8 and shape (num_steps, width, 3), where cell |
Array
|
values are mapped to grayscale colors in the range [0, 255]. |
Source code in src/cax/cs/elementary/cs.py
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__call__(state, input=None, *, num_steps=1, input_in_axis=None, return_states=False)
Step the system for multiple time steps.
This method wraps _step inside a JAX scan for efficiency and JIT-compiles the
loop. If input is time-varying, set input_in_axis to the axis containing the
time dimension so that each step receives the corresponding slice of input.
Under return_states=True, the per-step states are also returned as the scan's
stacked outputs, mirroring the (carry, ys) convention of jax.lax.scan. The
trajectory holds the state after each step, stacked along a new leading axis
of size num_steps — its first element is the state after one step, its last
equals the final state, and the initial state is not included.
When remat is enabled, the scan body is wrapped with nnx.remat to reduce
memory usage during backpropagation at the cost of recomputing intermediates.
Note that num_steps, input_in_axis, and return_states are static: each
distinct combination compiles once, so sweeps over horizons should batch their
step counts.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
state
|
State
|
Current state. |
required |
input
|
Input | None
|
Optional input. |
None
|
num_steps
|
int
|
Number of steps. |
1
|
input_in_axis
|
int | None
|
Axis for input if provided for each step. |
None
|
return_states
|
bool
|
Whether to also return the stacked per-step states. |
False
|
Returns:
| Type | Description |
|---|---|
State | tuple[State, State]
|
Final state after |
Source code in src/cax/core/cs.py
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